Boom Recorderis a multitrack field recorder. It has been designed to be used during the high stress production of a tv/film shoot, a concert or a live stage performance. Boom Recorder has many metadata fields that is are used during a film production, making it easy to keep track of the many audio files in post production. For concerts and live stage performances it is possible to record up to 128 (Boom Recorder Pro) tracks continuously for many hours.
The main features of Boom Recorder are:
- 16 bit, 24 bit integer and 32 bit float sample formats.
- 48 kHz, 96 kHz, 192 kHz and other sample rates, with optional fake pull up for each.
- Broadcast WAVE Format (BFW) audio file format; compatible with most digital audio and video editing workstations.
- Can either jam or continuous sync against timecode signal read from any audio channel, or use wall clock time in cases where no timecode signal is available.
- Long recordings are continued over multiple 2 GB audio files.
- multi-polyphonic file handling; allows multiple copies of audio in mono, stereo and polyphonic audio files.
- Stores metadata such as project, scene, take, roll, date and track names in the iXML chunk and in the sound reports.
- Solution for reading BWF files into Final Cut Pro with timecode.
Once you have downloaded Boom Recorder you have a 30 day trial license which is equivalent to the Boom Recorder Pro license level. This will give you time to test the full production flow and decide which of the two license levels below you would like to order:
- Boom Recorder Lite: 2 channels (timecode will use 1 channel), priced at $20 USD.
- Boom Recorder Pro: 128 channels (timecode will use 1 channel), priced at $260 USD.
- You can now enter any sample rate you want. If the audio interface does not support the sample rate the value will revert back. You can also select one of the sample rates from the popup menu, which are filtered based on what the audio interface reports it can handle. With modern drivers from RME the FireFace 800 together with Boom Recorder should be able to handle the exotic sample rates. This may mean that things will change for owners of these interfaces; being able to set the device to 48048 for real and setting the correct frame rate.
OS X 10.7 or later
(Via MacUpdate: Recent Mac OS X.)